Eolande Female model

In this project, I made a character model for a game I am working on with friends. The tricount for the whole model with body, clothes, hair, etc., is 28,362 tris. She is still a work in progress as she doesn’t have any textures yet, but this is her model completely done!

The programs I used to make this model were a mix of Blender and Maya, as I prefer some processes in each program over the other. In particular, retopology in Maya is very easy, and it made me love doing the retopology from the high poly to the low poly model.

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Gothic Revival Inspired Bedroom