3D Modeled Cafe
For this project, I modeled, textured, and lit a cafe. I did the modeling and lighting in Maya and the texturing in Substance Painter. The art on the walls/shelves is all original artwork as well. The backgrounds used are image planes with photos. This project has 23 assets (27 if the different resized photo frames are included).
This project spanned over 2 months as I wasn’t as comfortable with modeling, but I am very happy with the result of the whole scene. A lot of what I referenced was objects in my daily life.










